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Rising confirmed canon, MGS2-4 era
Posted on: 16 June, 2010 | By: MattAlan |
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So we all where surprised at how MGS: Rising is a "completely new Metal Gear experience"(HK-E3 2009). It appeared to be more focused on action then stealth, however in a recent interview with the producer of MGS: Rising, Andriasang has posted translated highlights from a interview conducted by Famitsu.
First, some background story is in order. Rising takes place between Metal Gear Solid 2 and Metal Gear Solid 4. Famitsu pointed out that at this point in the series' chronology, Raiden has begun a change to cyborg form, which is how he's decpited in MGS4. However, Matsyama noted, the Raiden we see in Rising looks markedly different from the Raiden we see in MGS4. Rising will clue us in on the events that made Raiden change from is Rising self to his MGS4 self.
The action scene from the E3 trailer, made several(including myself) believe it would be an action spin off. This does give us something to look forward to, and to hopefully get some information on Raiden changing from MGS2 to MGS4.
The game isn't all hack and slash action, though. One of the first things Matsuyama cleared up in the interview is a misconception some might have had from the E3 trailer. There's more to the game than just fighting, he said. In fact, you're free to play like a more conventional Metal Gear Solid game, advancing stealthily. Those who are more confident in their action skills, however, can choose to charge right in at enemy groups.
Thats some good news, and hopefully it really will contain the stealth that made MGS, MGS.
Getting more specific with gameplay, Kimura said that there would be some "no kill" elements contained within the gameplay systems.
Now Rising is starting to look good.
To see more highlights visit Andriasang.com
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